February 18th, 2009, 15:52 | #16 |
Official ASC "Dumb Ass"
|
the other concern was the residue this stuff left inside the gun's inner barrel and hopup
|
February 18th, 2009, 16:32 | #17 |
Anybody ever use graphite coated bb's? I'm wondering if it's be much different than that?
I assume the graphite rubs off on the inside of your barrel and hop...but I haven't heard much complaint about those..... hrmmmm. Curious. I wonder if it's like the chalk carpenters and builders use in plumb lines? that stuff can be messy
__________________
Inside me is a thin woman, screaming to get out. But I can usually shut the b*tch up with chocolate. |
|
February 18th, 2009, 16:41 | #18 |
In his Trunk!
|
What about the powser used in Smoke Shot silencers?
I know that stuff ends up inside your inner barrel, I didn't notice any change in accuracy, it's light and comes off fairly easy, though it also gets everywhere fairly easy (just touch the outside of the silencer and look at your fingers), and it wipes off with a paper towel or just your other hand even. It seems kinda graphite-y (much like powered pencil "lead")... it wouldn't leave a huge mark to be sure, and you'd probably have to colour it to notice it... But just an idea that popped into my head after reading the thread. Edit: Personally, I too am good with the current honour system... it's what sets us apart from the kids who 'need' paint or other markers to display their hits. I am much more at ease with a group of people I know are honest and honourable enough to call their own hits, rather than feel the need to display a kill to prove it. It also speaks volumes about the players in question that they can be mature enough to play this way.
__________________
"War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend: the city of the Men of Numenor, and I would have her loved for her memory, her ancientry, her beauty, and her present wisdom. Not feared, save as men may fear the dignity of a man, old and wise." - J.R.R. Tolkien Last edited by Gunk; February 18th, 2009 at 16:45.. |
February 20th, 2009, 03:47 | #19 | ||||||||||||
Quote:
The IT decided to pile another list of referral links on me and so I came by for a visit. I'm Kevin Kirkpatrick, director of R&D for Grudge Tactical. I'm an authoritative source for any questions you might have on these, and I'll try to be as candid as possible. Yup... the marks come off with a damp rag in about 3-5 seconds. Get hit, call your hit, walk to respawn, wipe the mark off and get back in the game. What these do isn't make a big wet mess, but leave a temporary mark that allows honorable players to see evidence of unfelt hits... and also sorts near misses because they will mark obstructions as well. Someone ducks around the corner half a second before the BB gets there and the BB hits a tree, then the mark will be on the tree and not on the player. Cuts way down on trash-talk and random accusations of cheating, hard feelings, all that sort of non-sense that don't need to be in the game that people are trying to enjoy. ...and on the other hand there are folks for whom the subject will never come up who will never see the need, and to those folks, good on ya. These are just a tool not some sort of rule change or imposition. They should never be dragged onto a field without the agreement of the other players, not because the mark is unmanagable but because this game is a game based on respect and honor. Out of respect for the field and players, new things should be discussed and adopted rather than imposed. I hope folks try them out, but I also hope that they don't just start marking unwary people up. If you'd like to see how these fare in use, you can check out the ASF review and general threads... You can read the chronology of their evolution. ASF reviews Blammo Kill-Markers ASF discussion thread on paintballs ASF discussion thread on Blammo Kill-Markers All of the concerns and questions in this thread are addressed... and more. Some of our users have discovered a new and unexpected side effect of the low marking energy requirement for Blammos. When a Blammo hits you squarely it leaves a dot, but at an angle it leaves a streak. The higher the angle the longer the streak. Some players using these in games with medics, are adopting a sort of medical triage system. The suggestion is non-unique so several different groups appear to be experimenting with this. They are assigning "points of damage" according to the type of hypothetical injury. You can easily tell what would have been a glancing hit from the mark, so dots, require more medical attention than streaks. Minor flesh wounds then are quick to recover... piercing limb injuries a bit longer... non-lethal body injuries next followed by head shots and deadly body shots. Imagination and creativity have expended their use well beyond what we ever intended to do with these. Quote:
They've also been fired through tightbores and some pretty spendy hardware by independent reviewers. They mark at energies as low as 0.1 joule (actually tested to 0.033 joules, 60 FPS w/.20g) and have been fired reliably, accurately, and remained intact at 600 FPS in modified Systema guns, essentially placing the marking potential anywhere within the effective range of the gun. They are as accurate as any other high quality solid BB. Spartan isn't the only interest in these... Our customers now include Canadian Military, US Military... US LEO's... UK... We now service three continents and five countries and the list is growing. The Canadian Distributor is Frontline Arms In the UK Main Irish Airsoft and Spartan Imports civilian distribution in the USA. Quote:
We now have .20g, .25g, and .28g available. Additional weights are coming, along with Bios and Glow-in-the-Dark tracer rounds currently in development. The mark is dry and designed to resist secondary transfer (so it doesn't duplicate marks) and we don't expect some poor guy to show up on Youtube being forced to strip in the front yard and get hosed off by his wife before she'll let him in the house. These provide something substantial that honorable people can use to settle an argument before one starts. How big a mark does that really take? We think, about the size of the BB should be fine. Quote:
What these do is take the hit from invisible, to visible... reducing the likelihood that people will miss calling a hit, and reduce the arguments and accusations of uncalled hits that sometimes happen in the game... Most importantly avoiding accusations of cheating based on hits that might not have actually occurred. That could suck the fun out of airsoft instantly for anyone. Quote:
Quote:
The mess is quite minimal. Depending on the energy at impact, between 5mm and 9mm. Comes off in 3-5 seconds with a damp rag... It usually takes longer than that to walk to respawn in most games. Quote:
Yes... your nice plain BBs don't just polish up by themselves, the manufacturer waxes them to get them all nicely shiny. Don't sweat it though, just because you can't see the residue the wax does leave, doesn't mean it's bad for your gun either... If it concerns you, run a patch or two through once in a while. Blammo Kill-Markers are coated with a pigment impregnated lubricant. The coating remains on the BB until an event occurs that exceeds a very low, minimum energy threshold for transfer... Some guns and mags have sharp points in them, and yes these tend to get a little residue on them. So far, accumulation in the barrel has not been an issue for those actually using them. Unless you have a sharp spot in your barrel, that isn't likely to occur. So... If you're worried about wax building up in your barrel from plain BBs, then patch your barrel once in a while. If you're worried that your barrel might become pretty slippery from the high lubricity Blammo coating, then definitely don't use them... or maybe give 'em a fair shake. They might surprise you. They've been tested in tightbores by independant users. The ASF review thread can answer all of your questions about that. Quote:
Blammo Kill-Markers lose the ability to mark gradually with decrease in terminal ballistic energy, unlike a paintball. The minimum energy to mark with a Blammo is about 0.033 joules (a .20g BB at 60 FPS). Anything above about 0.1 joules and they mark pretty well, above about 0.3 joules and they will mark about as well as they are going to mark at higher energies. At .1 joule the BB has already hit the ground. So whether you're using them in your sniper rifle, or your sidearm, if you can hit a target, you can mark the target. Blammos are limited to... the effective range of the gun. Quote:
Quote:
They will mark in the rain though. Wet target, wet gun, wet BBs. It doesn't matter. More details in the ASF review thread. So long as the gun can launch them, they'll work. Quote:
Graphite can sometimes cause problems... but not problems from the graphite itself. Problems associated with graphite coated BBs are problems related to the oil the graphite is suspended in. It rubs off in the barrel and can sometimes cause buildup if the owner doesn't take proper care of his gun... On the other hand, graphite won't stick too well to BBs without a trace of oil present... and it will make you look like you've been under the bonnet of the car changing out the alternator. At least it won't make your gun turn pink and goes nicely with OD greasepaint for the hardcore MILSIMers. Still, they're messy just to handle and the coating comes off too easily. Blammos, are shiny, slippery, and don't get your hands or gun all messy. Nope... no chalk in them, and a totally different technology. Blammos aren't likely to do this sort of thing (messing up a barrel)... As I said, one of the test guns I use has never once received service because we're trying to see what breaks on it first. It has tens of thousands of Blammos run through the same hop, same bucking, same barrel and the barrel has never been patched out. Test swabs (not for the purpose of cleaning) have been taken just to see if the coating does come off. What we discovered is that the coating can leave residue in the hop body if the body has casting seams or sharp spots inside it, but that the residue itself ablates rather than building up. We haven't seen anything much in barrels, though it's possible. We have had a couple of people who run their barrels wet with silicone report some inner barrel transfer, but they have also reported that it never accumulates or interferes in any way with function or accuracy. Quote:
We didn't design these to replace honor... They're just a tool for use by honorable players. They won't fix cheating, but they can take the tension out of games where conflicts and arguments begin to interfere with the enjoyment of the game. |
|||||||||||||
February 20th, 2009, 04:59 | #20 |
Nice Guy
|
And AMEN to that
Thanks for the Happy face picture too |
February 20th, 2009, 05:45 | #21 |
When I first saw this thread I was going to rush down to the Quick Reply and bash the hell out of the idea, carrying on about how airsofters don't need "markers" and such. However, after reading Mr. Kirkpatrick's post above, it really made me remember why I play airsoft in the first place.
I play airsoft, and not paintball, for two reasons: 1) Because airsofters, in general, have a more "realistic" mindset than paintballers 2) Airsoft features 1:1, or very close to 1:1, replications of real-steel firearms. The mechanics of a paintball marker, and the paintball itself, simply do not allow for that. Plain and simple. That said, I play airsoft because it offers me to closest replication of real combat that I can get. If another sport pops up that offers me more realism that is competitive with airsoft in terms of costs and availability, I would switch in a heartbeat. I have no loyalties to airsoft in that regard. Right now, it's a training tool. Do I care whether my rifle is battery or gas operated? Hell no. Do I care if the ammunition marks up my clothing? It's not quite as realistic as a sucking chest wound, but it'll do. I think anything that can help improve our sport, and a marking system can and will most definitely improve Airsoft's viability as a professional and competitive sport, should be welcomed with open arms by the entire community. What we have here is an innovation that is literally bridging the gap between the competition-level acceptance of paintball and the realism of airsoft. Airsoft is only an honor game because, up until now, it has been FORCED to be! This marking ammunition will augment the honor system already in place and allow for airsoft to actually be used in a competitive capacity. Ever wonder why airsoft hasn't really taken off as well as paintball? This is why. I'm going to back this product 150% because I think Grudge Tactical just bought Airsoft's ticket to the big leagues.
__________________
IN OMNIA PARATUS Last edited by Wilson; February 20th, 2009 at 05:53.. |
|
February 20th, 2009, 06:13 | #22 | |
E-01
|
Quote:
Radioactive Waste Green and Thermonuclear Orange aren't part of that color pallet. The concern, as was subsequently addressed by Mr.Kirkpatrick, was staining etc. Edit: I'll admit that in retrospect, it seems like it could be useful to mark "vehicle hits"
__________________
Last edited by Drake; February 20th, 2009 at 06:18.. |
|
February 20th, 2009, 11:51 | #23 |
These really sound like a game changer. Staying tuned and eager to try these! In the blood-red color of course...
__________________
Last edited by grimreefer; February 20th, 2009 at 11:58.. |
|
February 20th, 2009, 13:03 | #24 |
this actually have some sort of tactical value as well, as stated when playing with a medic rules or for us to sight in the shots from our AEG.
what is the price point for the bag? |
|
February 20th, 2009, 13:41 | #25 |
aka coachster
|
maybe we can get one of our local retailers to bring some of these in for testing. I'd be game to shoot a few thousand rounds through one of my AEG's.
|
February 20th, 2009, 14:11 | #26 |
but BBs already leave red marks! you just have to play naked.
__________________
|
|
February 20th, 2009, 14:42 | #27 |
There's one thing written on the canadian distributor website that I especially liked:
You can have one color for a team another for the second team (and if needed a third if there is the need), etc... so you know if it's a friendly fire, an opponent fire or a NPC's shot (if there's armed civilians, for intance) Or for more advanced medic rules, or just for the fun of knowing where you're mostly hit so you can improve on it, etc... But I'm still unsure about snipers or any precision-oriented replica where even little dirt could notably change the accuracy. This is still definitely be something I'll keep an eye on.
__________________
WTS: King Arms/Madbull Mk18 Mod1 - VFC Mk17 SCAR-H midcap mags, FDE - VFC Mk17 SCAR-H + PWS rail, FDE WTB/WTT: CSOR gear, BFG, Tyr, Crye, etc |
|
February 20th, 2009, 15:11 | #28 |
wow...he definately answered alot of questions I had. I might try a bag in my Kraken based on his honesty alone
__________________
Inside me is a thin woman, screaming to get out. But I can usually shut the b*tch up with chocolate. |
|
February 20th, 2009, 19:48 | #29 |
That's the spirit!
__________________
IN OMNIA PARATUS |
|
February 21st, 2009, 02:47 | #30 |
call this post part rant, part praise.
first of all after reading page one of this post i was curious about gun gumming up issues, however i think the applications of a mark bb can be huge and may have greater benifiets then having to clean your barrel out all the time. then that was sorted and now i'm a believer. i thought it would be great for unfelt hits.. unless you've played at lazer trek indoor in calgary, the honour system works great. people have sportsmanship in most places. i think the biggest problem is lazer trek let's players 16+ play and most teenagers hate to lose. so they hardly give you the benifiet of the doubt. with this there is no doubt. and for big games like the battlefield game, border wars, it is a must, imagine if your blue team, and your bunkered down and getting shot at, then you notice blue bb's falling around you. hey same team, must have missed the confirmation call. it will definitly help lower friendly fire incidents. i think these are a great idea. endless possibilities.
__________________
. |
|
|
Bookmarks |
|
|