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Motor Siezed in Aug

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Old August 25th, 2005, 07:29   #1
Visser
 
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Motor Siezed in Aug

I'm guessing that my motor is siezed but I am not completely sure. I was firing it and it just stopped. I have taken it down to the mech box and it looks fine inside there but when I tried the motor outside the mechbox it didn't spin. Mind you when I played with it a little bit I got it to spin but every time I have to play with it to get it to spin. Just wondering if it is siezed or not, after I got it to spin for a few seconds it kinda confused me.
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Old August 25th, 2005, 07:38   #2
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Check the fuse.
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Old August 25th, 2005, 07:46   #3
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I bought the gun second hand and the fuse was already taken out, so there is no fuse in it.
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Old August 25th, 2005, 08:56   #4
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There's probably a dead spot in the motor. If you are direct wireing the motor to a battery and it still does it, change your motor, it's finished.
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Old August 25th, 2005, 08:57   #5
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Is it possible for you to use another motor to test it and make sure that is what the problem is??
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Old August 25th, 2005, 10:12   #6
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Lightbulb Lube Your Shaft

Lube the motor a little bit with something like 3-in1 oil.

Twist the shaft and see if it spins freely...

If the motor starts turning better after lube, it means your bearings are fucked and you need a new motor.

The lube should buy you another game, but beware it may also stop suddenly and mess with your mechbox...
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Old August 25th, 2005, 10:14   #7
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like dirty deeds says, you have a dead spot in your motor. the windins have melted(fused) together in one or more areas and can no longer create the magnetic field necessarry to turn the motor. when you spin the rotor sometimes the dead spot(s) will stop in the neutral plane (the area of no magnetic interaction)with enough useable magnetic field from the windings to interact with the fixed magnets(stator). that's why somtimes it turns. but basically your motor is toast. also put a fuse back in. it's there to protect the motor. when it's sized properly(no larger than 20 amps and no smaller than 15 amps) it would have prevented this. the crap people say about "i removed it to lower the resistance......" is crap. a fuse adds so little resistance to be considered 0.0 ohms on a quality multimeter, even under full motor load. trust me i'm an electrician with 15 years in d.c. electrics. i deal with this sort of thing everyday.
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Old August 25th, 2005, 10:17   #8
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Thumbs up He's Right

The fuse is there for a reason, and that is to protect the motor from the damage he explained above..

When you put in a new motor, spend $3 and put in a fuse...usually 15A

(I think 15A is stock? COrrect me if I'm wrong?)
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Old August 25th, 2005, 16:39   #9
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Quote:
Originally Posted by Blackthorne
Lube the motor a little bit with something like 3-in1 oil.

Twist the shaft and see if it spins freely...

If the motor starts turning better after lube, it means your bearings are fucked and you need a new motor.

The lube should buy you another game, but beware it may also stop suddenly and mess with your mechbox...
stock motors don't have bearings, regardless of the brand.

High end aftermarket motors such as eagle force motors have ball bearings in them.


And yes, 15A is stock fuse size. Upgraded guns, you really shouldn't need to go more than 25A. If you need to go any higher than that, then there's a problem with your system.
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Old August 25th, 2005, 19:30   #10
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That is why people say not to order airsoft parts from the US, because you have a high chance of parts getting siezed.

Lmao, sorry, just starting a long weekend and thought a good natured joke was in order.

Carry on! :salute:
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