I'm with Thundercactus, except for on one point. Never handicap your more experienced players, unless it's for training, or team balancing. New players don't learn, adapt, or excel, if they aren't tested and taught. Not to mention, you want them to look objectively when beaten and say, "my effort is there, but I may have to step up my gear, tactics, and/or camo.".
Ammo limits are a great way to improve shooting skill, and target designation.
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I have developed a new sport called Airhard. Pretty much the same as Airsoft, except you have to maintain an erection...
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